Additional Inherited Members | |
Public Member Functions inherited from ILCameraArray | |
LPVErrorCode | Calibrate () |
void | ImageToWorld (double imagePointX, double imagePointY, double *worldPointX, double *worldPointY) |
void | Init (LPVCalibModel calibModel, int hCount, int vCount) |
void | InitByCopy (ILCalib *calib, int hCount, int vCount, BOOL copyCalib, double hStep, double vStep) |
void | InitByCopyN (LArray< ILCalib * > calibs, int rows, int hCount, int vCount, BOOL copyCalib, double hStep, double vStep) |
BOOL | IsCalibrated () |
ILCalib * | Item (int index) |
LPVErrorCode | StitchImage (ILImageList *images, ILImage *stitchedImage) |
void | WorldToImage (double worldPointX, double worldPointY, double *imagePointX, double *imagePointY) |
Public Member Functions inherited from ILObjects | |
int | Count () |
BOOL | Empty () |
ILObject * | ItemObject (int objIndex) |
Public Member Functions inherited from ILObject | |
ILObject * | Copy () |
LPVErrorCode | Load (LString filename) |
void | Reset () |
LPVErrorCode | Save (LString filename) |
BOOL | Valid () |
Properties inherited from ILCameraArray | |
double | CalibError [get] |
The calibration error of the camera array, which is the maximum error among all calibration objects in it. | |
BOOL | EnableBlend [get, set] |
Whether to do blending in the overlap region of multiple views. By default, this feature is on. Enable it will output a more smooth image stitching result, but slower. | |
LPVInterpolationMethod | InterpolationMethod [get, set] |
The interpolation method used in stitching. By default, it's LPVInterCubic. | |
BOOL | UseCache [get, set] |
Whether to make use of cache which is used to speed-up the process of the image stitching (and blending), but consume more memory. By default, it's off. | |
Properties inherited from ILObject | |
LString | Name [get, set] |
Name of the object. By default, the object has no name. In most cases, LPV classes don't make use of the names. The name is drawn on canvas around the object if ILDrawable::SetDrawName() is enabled. More... | |
This class implements the interface ILCameraArray, and is used to create an instance of camera array.